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Post image for Screenwriting lessons from Six Feet Under — Part Two

A key part of writing for television is watching television. And learning from it.
Screenwriting lessons from tackles series past and present, analyzing them through the prism of screenwriting.

Click here for Part One

[Since I’ll be talking about Six Feet Under as a whole (including the series finale), I highly recommend you watch all five seasons of series before reading this post — it’s worth it.]

Lesson 5: Play with expectations
Looking at its structure objectively, you can’t deny that Six Feet Under was a formulaic show. Every episode started with a death, and the audience expected that.
All of this was subverted several times during the course of the series. You thought someone was dying a horrible death when, ultimately, it was someone else entirely. One episode opened with a man about to light his stove with a match and being distracted by a phone call. You expect him to die in a gas explosion, yet the death ends up being a mad-man gunning down the call center at the other end of the line. A season finale had a Kroehner employee playing golf with his boss. The audience arguably was rooting for the character’s death (given his antagonistic presence on the show), but an innocent bystander was the victim of the episode. The show also turned the whole concept on its head in its final episode, by opening with a birth instead of a death.
All of that is to say that, as formulaic as a show can be, it doesn’t necessarily mean you have to do the same thing over and over again. Formula isn’t a prison; it is merely a delimited playground.

Lesson 6: Have something to say
Six Feet Under was a very intense show dealing with a wide array of sensitive issues, most of the time in the rawest form possible. They didn’t sugarcoat the real world.
More importantly, each episode had its own theme that resonated with the various characters. Most of the times, this was launched by the opening death. No story was random; it had a reason to be on the show besides “stuff happens.” It always told something about the characters and the world. A young homosexual is murdered. David is forced to confront his own sexuality and relationship with his mother.
We talked earlier about different character point of views, but each episode also needs to say and show something different from the previous one. If your episodes are clones of each other by telling the same story over and over again, you might as well put on reruns.

Lesson 7: It’s okay to think ahead
Despite all the somewhat hackneyed “live in the moment” stuff I said in Part One, a show needs to have some kind of plan, or rather arc(s). And I’m not talking about a smoke monster.
Six Feet Under had under its hood multiple arcs layered and mixed into each other. The show was as much about the characters as what happened to them.
In season two, Brenda befriends a prostitute and starts having, let’s just say, a sexual awakening. Although at the time it may have seemed to be somewhat gratuitous, it was (and is) in fact a key part of the Brenda/Nate dynamic that unfolds in the given season. The prostitute storyline is set up early on, while Nate and Brenda are not yet married. Later on, when they do get hitched, all of this comes to bite Brenda in the ass, and the couple calls it quits. In this small example, Brenda had at the very least two arcs going on within her relationship with Nate beyond “the relationship.” I could enumerate many more arcs within it — Billy, her parents, etc. — however you get the point: nobody goes through one thing at a time.
This is not Inception, but, as you can see, shows (and life) tend to be “arcs within arcs”. All the more reasons not to get lost in your own world and actually think of the future a bit. Your stories themselves will likely improve (badly plotted arcs tend to stick out like sore thumbs by either going nowhere or ending in a tailspin).

Lesson 8: Stay with the emotions
Like we’ve seen before, there needs to be an emotional connection between the audience and the show. Six Feet Under pushed that to a new level by oftentimes “staying with the emotions.” It might seem contradictory from the famous advice of “quitting a scene at its height”, however sometimes it’s worth sticking with a central A story all the way through.
In one of the most intense episodes of the series, David is taken hostage by a psychopath. Although the episode starts like any other (A/B/C/D stories mixed), midway through, the focus shifts entirely towards David’s nightmarish situation. Not only is over half the episode devoted to that storyline, but, more importantly, once the situation heightens (i.e. when you understand midway through the episode that the other guy is a psycho), the episode grabs you and doesn’t let you go until its final seconds. Clearly the writer wanted the viewer to be put into David’s shoes. “Staying with the emotions” (in this case overwhelmingly negative ones), is one way to heighten both the tension and importance of the episode (anything can happen).
Viewers are now used to a fairly quick back-and-forth between scenes, so when you disrupt that dynamic and devote several pages back-to-back to a single storyline, you’re making a point.

What to take from the show (Part Two)
Stories need to be both relevant and interesting, but more than that they need to be engaging to the audience. Whether by intensifying its importance or managing expectations, the attention and structure given to a storyline is potentially as important as the plot itself.


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Post image for Screenwriting lessons from Six Feet Under — Part One

A key part of writing for television is watching television. And learning from it.
Screenwriting lessons from tackles series past and present, analyzing them through the prism of screenwriting.

Ten years ago, one of the greatest American series debuted on television: Six Feet Under.
Concluding in 2005 with one of the best finales in TV history, the show broke new ground with its emotional and riveting stories. The series dealt with many day-to-day issues, including family, sexuality, relationships, and of course life & death. These are some of the lessons learned from this amazing character drama.

[Since I’ll be talking about Six Feet Under as a whole (including the series finale), I highly recommend you watch all five seasons of series before reading this post — it’s worth it.]

Lesson 1: Life is a prism
Never will your neighbor, your friend or even your brother think the same thing as you since each person has a different life experience. This translates directly into the way you, and your characters, view the world.
Different characters have different viewpoints, and the money in character relationships is where characters are trying to convince each other to change their mind.
When we meet them, Nate and David couldn’t be more different in their views of the family business. The former tried to escape this world as soon as he can, the latter abandoned his lawyer dream to be a mortician. During the life of the series, Nate is, despite himself, transforming into his father while David searches for his own identity. Both disagree on what death and the business is/should be, but they’re still brothers at the end of the day.
Beyond characters, the “prism” aspect of life also directly translates into the story. Each episode of the show centered on a different death, and more importantly how the funeral home dealt with it (and how it resonated through them).
When a grieving widow confides in Rico that she barely remembers her (now dead) ex-husband, Rico (and the audience with him) immediately think of his own fragile marriage on the brink of a divorce, slowly being erased from his family.
We’re all humans and therefore see the world in our version, our own “first-person POV.” It is vital that you represent that kind of polarizing diversity in your characters since no one is a clone of another person. Note that diversity and polarizing viewpoints do not mean a Manichean black/white division of your world.

Lesson 2: Less is more
If there is one thing Six Feet Under does better than any other show on television (besides Breaking Bad), it is to play up the silence. The “moments in between” are the moments of the show (arguably another big difference between film and TV in general). Continuous action is not needed to hold continuous interest from the audience (you don’t see a car explosion every episode, let alone every act).
It can be good to have an explosive monologue you build up to where a character pours out all of his/her emotions, but how often does that happen in real life? People rarely say more than a few words at a time, and most of life happens without words.
In one of the finest scene from the series finale, Ruth calls Maggie to get closure on her son’s death, asking her if he was happy in his last moments. The crux of the exchange doesn’t come with Maggie’s answer but by Ruth’s gasp for air, more indicative of her relief than anything else. Sure, a lot of it is due to the actor’s performance, but it also means the writer trusted his writing enough to write less. He knew it was the best option instead of doing a tedious/on-the-nose remark.
The old expression still holds true: Silence is golden.

Lesson 3: It’s about what is happening, not why
In other (canned) words: “it’s about the journey.“
Don’t get me wrong, you need to have reasons for putting X character in Z position, and you should be able to track your story’s progress plus ram up the tension at the end of your third act. Yet, a show isn’t a logical math problem with a solution. There should be some kind of reason for your madness, but all of this is for you, the writer, not the viewer. Your audience isn’t made up of robots analyzing and deconstructing beat by beat your show to determine why you put this and that there (at least not subconsciously). A show needs to not only live and breathe but more importantly be emotionally engaging.
So what does that have to do with “what is happening”?
Well, when you’re in the world, you (almost) never ask yourself “why is this happening?!” (unless you’re in Lost or a philosopher).
Your characters can question the “what” and do a spiritual search to get answers to “why” (after all, that’s the central question around life/religion itself), but unless you want to alienate your audience, it is never a good idea to remove any shred of mystery and actually answer the mysterious question.
Why do you think the Six Feet Under series finale is not only considered the pinnacle of the show but one of the best finales ever? The characters’ lives are (literally) concluded, but everything in between is left open-ended. We were only privileged to a slice of their lives, part of their journey. You cared about the characters and you lived with them. The show offered the perfect amount of closure.
Think of it this way: Life doesn’t have a point, it is the point.

Lesson 4: Unknown is better than known
Continuing on the “less is more” philosophy, no one is omniscient, which means you know next to nothing besides your limited point of view (no offense).
This directly translated on screen in the show with Lisa’s terrible, unknown, fate.
For the second half of the third season, Lisa, Nate’s wife, goes missing. Little by little, Nate worries and pretty much goes insane not knowing what happened to his wife. All of this builds up to somewhat of a closure to the arc that won’t happen until a season later. I say “somewhat of a closure” since even then, it isn’t really a closure. Just like in life, you don’t know what really happened to Lisa, simply the consequences (i.e. death).
Dread is a powerful emotion oftentimes ignored. Fear of the unknown is also a great motivator for people to take action (no one wants to see a hero wallow in self-pity).

What to take from the show (Part One):
Before mythology or adventures, a show needs to be about people true to life. No one is one-dimensional and no two people share the same exact limited point of views. Treat your characters as such.

Click here for Part Two


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Next Saturday marks a full year since my move to Los Angeles.

As you may or may not know from one of my tweets yesterday, I received last night a depressing email:
an “automatic Delivery Status Notification” telling me that “delivery to writersontheverge@nbcuni.com has failed.“
Translation: my NBC/Writers on the Verge 2012 application was not delivered.
The kicker is that I’m getting this message a full month after I sent out said application (for the two people who don’t know, the deadline was end of June).
Yes, I did e-mail WOTV back, just in case, but who am I kidding here.
It’s over a month too late for any “new” application to be accepted, regardless of when it was originally sent out.

In between the tears and hair-pulling, I began to curse the heavens.
Why me?!

Don’t worry, I’m not gonna go into a philosophical debate right now.
Well, not entirely.

Let’s go back to me yelling at an imaginary person in the sky:
Why me?!
Why is the world against me? Why did the delivery notice not arrive minutes after the e-mail pinged back, but literally a month later? Why did HD DVD lose to Blu-Ray?

And then, like [insert tired simile about a bolt of lightning, a slap or a ton of bricks], it hit me:
It happened to me because it happened to me. It is what it is.
What I mean by this very generic assembly of words is that, in my case, I could as much curse my luck as bless it.
The grass is always greener on the other side of the fence, right?
And on my side, it’s plenty green.
After all, I did get my own Green Card (Green? Get it?) a little over a year ago.
Not a lot of people can say that in these neck of H-woods.
(As far as I know, only Dominic Purcell won his. No, really.)

“Why me?!” works both ways.
You can be thankful or ungrateful.
Pour yourself another half-glass of vodka and you’ll get it.

The end?
Not yet.

This isn’t a tale about how everything happens for a reason.
Hell, this isn’t a tale.
This is life.
I could whine all day about how everything’s going wrong.
Or I could suck it up.

Even if the application was never received, was it a waste of my time?
Did I really write a spec only to impress a nameless judge?
Do I have to continue asking these obvious rhetorical questions for dramatic effect?
Of course not.

I write because I want to write. Nay. I write because I have to write.
I don’t need a reason, I don’t need an excuse.
Whatever happened to my application, at least it allowed me share my writing (even to the Internet ether).

No tears will be shed at the loss of my Writers on the Verge application.
Better luck next time.

In conclusion, there is no conclusion.
You don’t have to see this industry (or life) as an everyday battle, but know this:
Fact: Setbacks happen.
Fact: You will be remembered by what you do, not by what you shoulda coulda woulda done.
Fact: Bears eat beets. Bears. Beets. Battlestar Galactica.

Clearly, this long-winded (and hilarious) post was meant more for me than anyone else.
But maybe, hopefully, it was a little helpful for you as well.

Catharsis: unlocked.


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We might be bitching about the ridiculous price of the tickets (especially next year’s) or the hotels, but Comic-Con is ultimately a celebration of — well, I’d say comics but we both know that’s not true anymore, so, let’s just say, a celebration of pop-culture mostly for the fans (and the pros).

As this will be my first trip to the Con, I did a bit of research to find some tips and guides.
Needless to say, I found several very interesting ones:
– Kotaku ran an article last year not necessarily on tips about the con itself, rather tips about travelling to it (and in it). Still a very interesting read.
– Another “Top 10″ list to mention is the POVonline convention guide.
– If you’re a Flash fan, then you must know Speed Force. What you may not be aware of is that they published amazing suggestions “for making the most of comic conventions.” It’s all based on personal experience from the author and it has a lot of handy nuggets of information.
– I can’t list great Comic-Con guides without mentioning Shouting in the Wind’s own post. It pretty much answers most of the questions anyone has about attending the con. There’s usually an update every year, though I’m linking last year’s guide since, as you can guess, sadly no ’11 update has been made for now.

A lot of these tips may seem a tad redundant, but it’s pretty clear you can’t go to Comic-Con unprepared.
Three key suggestions seem to emerge:
Pack for the day with food and water, be ready to walk/stand in line with comfy shoes, and, perhaps most of all, have a hand sanitizer. I know I will.

With all of that said, I must also talk about one extremely exhaustive guide/tip-list stands out above all the rest.
I am of course referring to The Comics Reporter’s own 150+ Tips For Attending San Diego’s CCI 2011.
That’s right, the website has over 150 tips, and these are definitely not one-liners. Warning: given its extensiveness, the page is pretty long.
This is clearly a must-read for any attendee, especially the first-timers.

I also thought it’d be a good idea to link in this post several other websites which are great source of intel about the convention.
– First up is SDCC Blog, an unofficial SDCC blog self-described as “the ultimate source for all things SDCC.” Although it’s not as “ultimate” as they seem to think, it is still pretty comprehensive. The most notable part of the site is its dedicated off-site events page.
– A great “counter-point” to this website is Comic-Con Geek, which also provides news on the subject, often more extensively.
– Finally, we have The Beat which has a dedicated Comic-Con section and often brings amazing insight into the con and news around it.

You should also know that the official San Diego Comic-Con website is full of amazing guides, from maps of the convention floor and shuttle information, to exhibitor listings and schedules.

If you’re interested in what my panel schedule will look like (I know I am), here’s a link to MySched.
Some panels still interlap as I’ll probably be deciding last-minute for those.
Obviously, it’s mostly a wish-list, since you can never tell how everything is going to go down.

I’m also hoping for some kind of ‘LA TV Writers’ meet-up to be organized.
And if yourself are attending the Con, you can always shoot me an e-mail!
If nothing is ultimately planned, I’ll probably tweet up something around Saturday, maybe a screening of a crappy pilot — or an impromptu get-together…
After all, isn’t that the point of a convention?


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With the fellowship deadlines in full swing, I sadly was not able to update the site as much as I’d wanted to. However, fear not gentle reader as others have in my absence update their own. And by that, I mean it is time again to take a gander at some great articles and insightful videos from around the Web.

Let’s start off with this great New York Times article by Frank Bruni which is actually a profile on J.J. Abrams.
I highly recommend watching Abrams’ famous TED talk beforehand if you haven’t already.

On the writing side, we’ve already seen (or rather heard) a couple of Jen Grisanti’s amazing one-on-one interviews/podcasts with writing producers of several big shows.
This month, she interviewed not one but two such people with Glen Mazzara (EP of The Walking Dead) and Aaron Zelman (CP on The Killing).
Needless to write, they are very informative about both their respective writing process, careers, and the politics of the writers room.
It was especially a fascinating take in regards to The Walking Dead, which had its fair share of (ultimately unfounded) writer-related controversies a few months back.
In any case, they’re well worth the listen.

Speaking of high-powered writers (yes, I need to work on these transitions), you might have heard a documentary coming out next year about showrunners. Well, the movie trailer is out and the lineup is quite interesting.

And since television is mainly about dialogue (well, besides characters), you might be highly interested in this amazing talk by Steven Pinker entitled Language as a Window into Human Nature on “how the mind turns the finite building blocks of language into infinite meanings.“
An eye-opener to say the least.


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