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Posts tagged as “Movies”

Unknown White Male (Script) – Review

Here comes another script review for you guys this week with Unknown White Male.
This thriller will star Liam Neeson. It’s supposed to be his next project once he completes The A-Team and Clash of the Titans.

The script was written by Oliver Butcher & Stephen Cornwell (the guys behind Guy Ritchie’s next movie, The Gamekeeper), with some revisions by Dead Like Me‘s Karl Gajdusek. The story is based on Didier Van Cauwelaert’s French novel Hors de moi (published under the title Out of My Head in the US). Unlike in the book, the movie isn’t set in Paris but in Berlin (money, money, money).

What’s it about? Well, it centers on Dr. Martin Harris, a botanist who arrives in Berlin with his wife Liz for a conference (he has been invited to speak at the “World Biotechnology Forum”). After forgetting something at the airport, he takes a taxi back to get it. His plans are cut short however when the car crashes into a river. His life is saved by the mysterious taxi driver, Gina. Martin wakes up in a hospital; three days have passed while he was in a coma. He discovers that another man (Martin B) has taken his identity and has replaced him in every way. Even Liz, the wife, doesn’t seem to recognize her husband.
Lost in a foreign country with no papers, a small amount of cash, and no way back, the “real” Martin tries to uncover the truth behind the most extreme case of identity theft ever. He also seem to have some killers going after him for some reason.
Has our hero gone completely off the rails (is he who he thinks he is), or is there really a giant conspiracy trying to replace him?

At first glance this looks like an interesting thriller with some paranoiac elements echoing The Game. We’re also quickly thrown into the action with the crash already happening around page five.
That said, this is no Taken. In Unknown White Male, I wouldn’t say Neeson kicks lots of asses, as we’re talking more of a deadly cat-and-mouse game throughout Berlin (involving at one point a train colliding with a Land Rover, “pushing the mangled wreck along the tracks into a tunnel [in] a tail of sparks”). The motto here is more “run and hide from the bad guys” than “go hunt them”.
It takes also a lot of time to get decent answers to some of the stuff going on. For the most part it feels like a long chase with no end in sight.
In a way, it looked like a cross between UPN’s 1995 Bruce Greenwood series, Nowhere Man (virtually the same basic premise), and especially a “reverse” Jason Bourne (mainly the first one). It’s kind of a giant mash-up between those two stories only set in Berlin.
Martin even has his own foreign female side-kick that later becomes a love interest and helps him uncover the truth. Whereas in Jason Bourne it was Franka Potente’s Marie, here it’s the character of Gina. Not much originality unfortunately.

And this brings me to two of the main points I want to make about the film.
First, about half-way through the story, the movie shifts tone into a more spy-based thriller. The “real” Martin seems to be hunted by a unit (named Section 15) described by one of the characters as:

Freelance, deniable. They’d work for whoever would pay – public sector, private sector. Second-to-none in their planning and efficiency. They never failed. What’s more, they were invisible. They’d strike, and nobody would even know there had been foul play.

To be clear, we’re talking about an elite assassin squad known for its secrecy. Yet, in the film, we’re witnesses to dozens of murders, crashes, and explosions. So what gives? I mean that’s what I’d call a hell of a mess to clean.
Also, there is this whole deal about the Biotech conference that is never really explained. Even though it is hinted around the end that one of the character’s research was around the “development of a new strain of corn to be made available worldwide without patent or copyright costs,” it still does not justify some of the actions made by a few of the main characters (going back to that “mess” thing).
Now, the second comment concerns a major twist that occurs about two-third into the movie.
I won’t say what it is exactly because it’s pretty major in the storyline, but like The Game’s final twist, this is a revelation that makes you reevaluate the whole shebang. The surprise is so big that it might be hard to swallow for some.
It even stretches this “reverse” Jason Bourne comparison to the max as you’ll see (when the film comes out, you cheat). And if you really, really, want to know the twist, go read the book’s last pages.

Overall, this was a decent read, but the finished product might look like a poor man’s Jason Bourne.
Shooting for Unknown White Male is slated to start around January in Berlin. As said above, Liam Neeson is set to star as the “real” Martin Harris. No clue as of now on who will play Martin B, Liz, or Gina. Joel Silver’s Dark Castle is producing the pic with a release date around 2011.

Avatar Day or how I tasted the 3-D revolution

I’m just back from seeing the 15-minute preview of James Cameron’s Avatar and one word comes to mind: gorgeous.


Wiggle your big toe!
We were able to see six very intense scenes in 3-D from the movie’s first half.
A quick note regarding the story: I didn’t expect much beforehand so I wasn’t disappointed on that part. It looks like a “green futuristic Pocahontas.”
Nothing more, nothing else.

Yesterday, I said I was going to wait until after Avatar Day to see the 2-D version of the teaser trailer, thinking the teaser would look pale in comparison to the true result. Looks like I was correct.
Indeed, the 2-D version is, dare I say, awful. Too flat, too unrealstic, too CGI. A video-game of sorts, like Crysis but on screen.
However, the 3-D end-product transcends everything you might expect.

Here it is folks: the most immersive movie in History.

Yes, that’s what over 120 years of technology have led up to.
I’ll refer you back to my November post about how “3-D will be introduced in 2009.”
If you think about what all those technological advancements in the entertainment industry were for, the answer is simple: realism.
With the use of sound, color, and now 3-D, mimicking the real was always the main goal of cinema.
And this is real enough, folks.
The CGI is so advanced that its uncanny valley equivalent has been skipped. Sure, we’re not talking about fake-humans here, this is no Final Fantasy: The Spirits Within, but the Na’vi skin and eyes are more than convincing. There’s no dead-eye syndrome either.
The movie seems to have completely immersive CGI aesthetics that perfectly blend in with the raw footage. Though you can obviously guess what was added (answer: everything non-human), it is still extremely realistic.
The night scenes are absolutely amazing, same goes for the fauna. Colors were vivid, despite the use of darkening glasses.

I might seem overly enthusiastic about the movie but I had two problems with the footage (hey, there had to be some):
The first scene we got to see was one only involving humans, and presented to us the world we were about to enter. As the camera was dollying in, the depth of field created by the 3-D camera felt too…forced. It was almost problematic. Basically, it looked to me like the technology seems to work great with CGI-based sceneries and scenes with some human/CGI interaction (like above), but seemingly not that well with “semi-raw” footage (or rather scenes only involving human interaction in normal surroundings).
Given that about 40% of the movie should be live-action, I’m still waiting to make up my mind regarding Cameron’s use of 3-D in non-VFX scenes.
Probably the main disappointment however came from the main action sequence featured in the preview (a chase between Jake Sully and an alien creature through a forest). The camera and editing were way too quick. The scene was almost all a blur. With 3-D, eyesight cannot really adapt to the various depths.
Also another minor quarrel: Given that I saw the preview in Paris, the movie was subtitled (fortunately not dubbed). You might have noticed the use of subtitles yourself during the native Na’vi language as well as its Papyrus font. They were pretty distracting overall. The eye has to deal with the subs in the forefront, plus the whole movie behind with its own depth of field.

Anyway, in case you’re wondering, theatres aren’t being equipped with Avatar-only technology. It’s your standard run-of-the-mill modern 3-D tech, including XpanD glasses (the ones you might have used on Up).


Incidentally, Cameron has just inked a deal with Panasonic to help promote 3-D TV and 3-D Blu-Ray players. The home video business plan for Avatar will be extremely interesting to see…
That said, what separates Avatar from previous movies is its use of the revolutionary Fusion/Reality Camera System 1 developed by James Cameron and Vince Pace allowing groundbreaking stereoscopic imaging.

Remember when I said:

If [typical 2-D movies were meant for 3-D], something huge would have been missing from the first time we laid eyes on them.

Avatar is exactly that.
Seeing the 2-D trailer just shows how great the gap between the two “dimensions” is.
Even on a big screen, I doubt Avatar 2-D would visually work, or at the very least if it would be as immersive as 3-D.
James Cameron clearly revolutionizes 3-D not by the way it is made but by the way it is used.
We’re far from Journey to the Center of the Earth or My Bloody Valentine with their “gimmicky” use of the tech.

We’ll just have to see the 2-hour result on December 18th.

The teaser is out!

Not much time today to post something worth it but there’s one thing you should check out either immediately or tomorrow, post-Avatar Day: the freakin’ Avatar teaser.

Personally, I’m waiting ’til after I’ve seen the 15-minute preview on the big screen in 3-D.

More on that tomorrow.