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Posts tagged as “Whedon”

Focus on Writing for Genre Television

On Friday evening was a round-table at Meltdown Comics featuring some of the greatest minds behind the best genre TV series currently on the air.
The panel was hosted by Sax Carr & Tim Powers and entitled ‘Writing for Genre Television.’
It was comprised of the following awesome people:
Amy Berg
Josh Friedman
Bob Goodman
Javier Grillo-Marxuach
Deric A. Hughes
Ashley Miller
Benjamin Rabb
Laura Valdivia

Since there wasn’t much to do on a Friday afternoon, I decided to come to Meltdown Comics way earlier.
Turns out, that was pretty pointless, though I did buy a couple of comics and graphic novels.
Anyhow, once it was finally time to sit down into the Meltdown Gallery, it quickly became clear that we were going to wait some more as Josh Friedman hadn’t yet arrived.
Fortunately for everyone already present (and especially Javier’s appetite), a deliciously disgusting food truck was present on the scene of the crime.

And once everyone was ready, it was time to shine.
The panel was very fun and informative with a lot of awesome writing advice.
Probably (one of) the greatest and most memorable was undoubtedly Ashley Miller’s three rules every writer should abide to:
1) Write every day.
2) If you can’t write, read.
3) Finish things.

Javier had his own version of these same rules:
1) Write every day.
2) If you can’t write, read.
3) If you can’t read or write, then you’re illiterate.

A few writing debates were raised throughout the night.
The first was about the (non)inclusion of inside jokes into a genre show.
Josh Friedman apparently got mad one day after one of the writers snuck the name of a fan inside a script.
Why?
Constructing a believable genre world takes a lot of time and credibility, which can be instantly ruined by a mere ‘wink’ to the audience. This is tantamount to breaching the fourth wall.
It’s however a totally different thing if the in-jokes are part of the world itself and pop-culture talk is relevant to the characters (the example given was that of two characters talking about red shirts on Warehouse 13).

You are also doing something very wrong if you are stating the obvious in your dialogue.
If someone says either “Listen. Everybody knows that…” or “Now let me get this straight…”, rethink your entire scene. Josh also said the same about someone reading a case-file (therefore listing a person’s background to the audience).

Then came the delicate subject of killing off (regular) characters.
Sax Carr kind of wrongfully used Doyle’s death in Angel as an example of a gutsy move to kill a main cast member so early on in a series. Though that was quickly proven to be a bad choice as Doyle was in reality killed for practical (read: on-set) reasons, not creative ones. The point is that certain decisions made by writers are not always made solely for the sake of the story. They can also be done because of contractual or even personal obligations.
Another on-screen death discussed was Derek Reese being (randomly) killed by a Terminator (in The Sarah Connor Chronicles). In my mind, this still represents one of the greatest and balsiest deaths on a TV series.
If you’ll recall the episode in question, Brian Austin Green’s character was swiftly killed in action by a Terminator. No dramatic music, no smash cut to black, no heroic sacrifice. Just one minute he’s there, and the next he’s gone.
And we move on.
This is exactly why this death is so memorable. As explained by Josh himself, Derek was a soldier, and not all soldier die in the glory of battle. Derek knew he was going to die at some point and he accepted that.
If anything, his death made the world even more real.
Unsurprisingly, this gutsy decision had to be battled for by the writing staff (which even before that had a debate about it amongst themselves, raging for weeks).
The writers on the panel did tend to agree though that now act breaks and cliffhangers are not really about ‘life or death’ situations, rather about personal character stakes (see Breaking Bad).

This doesn’t bring me to the next topic, but I’ll talk about it anyways: anciliary online materials during the hiatus of a show, such as ARGs or webisodes. Is it becoming an obligation?
There again, the consensus seemed to be that it was a two-way street. The networks want it, and the writers love it. It’s just a question of finding the right balance between the two needs.
It is also difficult to make the ‘extra-curricular’ content canon. Case in point with The Lost Experience. Javier talked about his experience crafting, arguably, the best TV ARG made and how, even though the story explained the true meaning of Lost‘s numbers, fans just wouldn’t accept this as an answer.

The panel continued with a question about the zombie (sub)genre and if there is anything left to tell in it.
The bottom line of the discussion that followed was this: Regardless of the genre you want to work on, your story needs to be about something. You can’t say “my story is about vampires,” but maybe it’s more a coming-of-age story? (akin to Jessica in True Blood) It is also not because you’re introducing X or Y into the pot that you’re “elevating” the genre, that’s just ridiculous.
If the allegory works then go for it, but you shouldn’t start a project just to use a creature.

Last but not least, there was also some talk about…exposition.
I know, it’s a pain for us all.
Exposition can sometimes be delivered successfully by actors, but everyone agrees that it is best not to write an expository scene or dialogue. Rather, do both exposition and character at the same time. Every scene in your script should hold more than one piece of information.
On the same line of thought, Javier added that every scene and every story can potentially be brought back to the same basic rhythm of three (beginning, middle, end). He used as an example an early scene in Saving Private Ryan that used the same principle as a joke (set-up, development, pay-off) but wasn’t necessarily one to begin with.
If a scene isn’t working, maybe that’s one of the reasons.

So there you have it.
I’m sure there’s a lot I didn’t put down here, so once a video of the event is online, I’ll be sure to edit it in.
Until then, happy writing.

Additions

While I was posting my little rant about the Weinstein Company’s “way out”, some new infos have been surfacing regarding TV stuff:

Damages‘ third season has added another regular to its table: Royal Pains‘ Campbell Scott.
Also, Greek‘s Jesse Williams (who will soon star in Cabin in the Woods) has just joined Grey’s Anatomy for a multi episode arc.

Dollhouse has added loads of great actors including kind of a Whedonverse reunion with Summer Glau and Alexis Denisof. Michael Hogan and Keith Carradine are also joining the cast.
Does the show have the best cast on TV right now or what?

And Superman Returns‘ Brandon Routh is joining Chuck for a substantial arc.

Speaking of, Josh Schwartz is teaming up again with another Chuck exec, Matt Miller, to write a multicamera sitcom script for CBS. The potential show would follow young newlyweds shortly after their honeymoon. The series is supposedely inspired by both Miller and Schwartz’s recent marriages.
I wonder how that will turn out.

After The L Word, here comes another letter-word Showtime series, The C Word.
The cable network has ordered to pilot a show that would star none other than Frasier/John Adams‘ Laura Linney. C Word, created by Darlene Hunt, will be a dark comedy about cancer. Linney will play “a suburban mom forced to deal with a cancer diagnosis”.
I’m intrigued.

And finally, some fantastic news for all Leverage fans out there.
The show has already been renewed for a third season (to be aired later next year).
Awesome.

Don Bluth: The Man who would not scream "Eek-A-Mouse"

Hey again, Lordofnoyze here with an unusual look at one overlooked master of animation. Now, for this blog, I will talk about a time way before DreamWorks Animation and Pixar, way before 3-D (well, as we know it or we are about to know it…I see you, James). Ever since the launch of Walt Disney Studios, in the 1930s, the Mouse firm maintained a strong domination in terms of animation feature films. (Warner Bros. and Universal only competed in short films).
That is, until the 1980s, when a renegade director born in El Paso, Texas (*insert Clint Eastwood music here*) took the challenge to direct animation feature films and fight Dinsey on their own turf.

The first Don Bluth-directed movie was for MGM, a little movie called “Brisby and The Secret of Nimh“. It was adapted from a Robert O’Brien book, that may have its second coming on screen thanks to Paramount and Neil Burger (but this time, it would be live-action…with a little CGI enhancement, of course).

It was followed by two videogames: “Dragon’s Lair“, and “Space Ace“. But Don Bluth hit the jackpot when he associated with Steven Spielberg and Universal. The results were two of the better-remembered 80’s kids flicks: “An American Tail” in 1986, and “The Land Before Time” in 1988. It spawned two franchises built around the heroes, Fievel the Mouse from the West, and Littlefoot. Fievel had one theatrical sequel, and two direct-to-video sequels. Littlefoot returned in a staggering 12 video sequels (!!!), the most recent dating way back to 2007. Both also had animated shows, and proved worth a lot of money for Universal.

This is where I pause. You know the first time when I cried while watching a movie? Nope, it sure wasn’t “Bambi”. It was the earthquake scene of “The Land Before Time”, when Littlefoot loses his mother. It was disturbing as hell to me, and it was the first time where I realised my own mortality, as well as the ones around me. Needless to say, putting four orphan dinosaurs put into situations of danger, all while grieving, took a lot of balls. It made for a highly emotional movie, that disputed any of the Disney classics.

Shortly after that, Bluth reunited with MGM for his most daring movie yet, “All Dogs Go To Heaven“. And if you thought that “The Land Before Time” had dark subject matter, I present to you the IMDB pitch.

A dog returns from the dead looking for revenge on his killer using an orphan
girl who can talk to animals.

Yes, we’re talking about a G-rated movie.

And a kind soul put the ending on YouTube, so to all of you that are not afraid of spoilers (right…like you cared about this movie until now), enjoy the imagery.

I mean…

Come on.
The movie was the first one produced under his new Sullivan Bluth Studios in Ireland. Right after the average box office scores, trouble began. Right after finding trouble in investments, and having a hard time distributing “Rock-A-Doodle“, his final movie for the Lion Firm, Bluth signed a deal with Warner Animation Studios, a newly founded wing destined to produce animation movies…and also compete with Disney. He produced two movies under the Warner banner: an adaptation of “Thumbelina“, one of Hans Christian Andersen’s tales, and “The Pebble and The Penguin“. The first one did good, the second one was a flop, critically and commercially.

Bluth had to wait until 1997 until luck found him again. 20th Century Fox appointed him and Gary Goldman to be chairmen of Fox Animation Studios, also a new division destined to compete with Disney and soon-to-be-open DreamWorks Animation. The success of “Anastasia“, with voices from Meg Ryan, John Cusack and Kelsey Grammer, led to a DTV sequel around Bartok the rat (again). But the phenomenal flop of “Titan A.E.” in 2000, scripted by three screenwriters well-known of us geeks, John August, Ben Edlund and Joss Whedon, led to an early retirement.

Now he’s opened his own website, donbluth.com, and his Don Bluth Films based in Phoenix, AZ, produces content for Web and IPhones alike.

OK, so…what’s my point?

Well, Bluth is a forgotten “artisan” that always stayed true to 2-D animation, and if you can see anything in his movies, it’s uncompromising (and yes, often dark) subject matter. But even if seeing it with very young kids is not a very good idea, it stays great to rediscover an alternative to rosy-colored, two-dimensional characters. I mean, for crissakes, the dogs in “Charlie” gamble, and it’s set in 1930s New Orleans, Vice City before Miami claimed that crown!!! But think about it: if there weren’t any Bluth movies, would Disney execs have accepted a pitch where an old man goes on a quest for adventure when his wife dies of illness?

(Well…they probably would have, since it’s Pixar. But you get my point.)

So, here’s my 2 cents to respect the artist. And I’ll leave you with a few in-depth links:
Interview to IGN back when Titan A.E. was released

Oh, and a lot of his movies may be available on the YouTubes.

I said “may”.