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Alex and Nick discuss macro storytelling in TV writing, from season-long narrative arcs to character development.
Why is it important to have character arcs across seasons? When should you write serialized narratives? How far in advance should you plot things out? Do you need to know everything before writing a pilot? What are unique TV examples of macro storytelling?
Plus, we talk about what “signing with an agent or manager” literally means.
The Paper Team sets things up…
Paper Scraps: Reviews and rep signing (00:53)
1 – Season and story arcs in TV (05:00)
2 – Story arcs in your writing: what to watch out for (16:16)
3 – Character arcs (24:59)
4 – Keeping the macro story relevant to the micro scale (36:32)
5 – Reinventing the show (40:08)
6 – Self-contained versus serialization (50:12)
Takeaways and Resources (54:34)
“Daredevil Showrunners on How Punisher and Elektra Shake Up Season 2” – Collider
“Why New TV Comedies Are Choosing Plot Over Jokes” – The New York Times
“Lay Down Your Burdens” (2×19/20 – Battlestar Galactica)
“Final Five” Cylons
“Nerve” (1×19 – Farscape)
“Chain of Command” (6×10/11 – Star Trek: The Next Generation)
“6 Screenwriting Lessons from Parks and Recreation” – TV Calling
“Hitting the Fan” (5×05 – The Good Wife)
“Dance Dance Resolution” (2×02 – The Good Place)
“One Last Ride” (7×12/13 – Parks and Recreation)
“Serialized Television Has Become a Disease” – io9
Michael Schur 2011 interview on The A.V. Club
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Special thanks to Alex Switzky for helping us edit this episode.
If you enjoyed this episode (and others), please consider leaving us an iTunes review at paperteam.co/itunes! :)
You can find Paper Team on Twitter:
Alex – @TVCalling
Nick – @_njwatson
If you have any questions, comments or feedback, you can e-mail us: [email protected]
Paper Team is a podcast about television writing and becoming a TV writer.