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Posts tagged as “Breaking Bad”

You die a brand or live long enough to become an IP

Like many ooga chaka-ers out there, I saw Marvel’s Guardians of the Galaxy (and am now feverishly digging through obscure Wikipedia entries to claim irritation about Cosmo‘s portrayal in the movie). The very positive box-office results brought a discussion surrounding its supposed “surprising success” linked to its “unknown IP” (not the Internet kind). Both claims are worth the look.

First off, Guardians of the Galaxy is the first fun big-budget movie in a sea of depressingly dark fares. It’s arguably even lighter than the first Iron Man, which had “good people” dying in it. That movie was a relief, so I wouldn’t call this success surprising (albeit well-deserved).

As for the second part–the “unknown IP”–there needs to be a little more conversation.
Intellectual properties are something “people” have been complaining about. “It’s an invasion! All these adaptations, sequels, remakes, reboots, requels! Nothing original is being created!” The truth is Hollywood has been IPeeing all over for quite a while now. Remember Ridley Scott’s Monopoly? I do.
I won’t bore you with the “nothing is original” freshman argument since mine is other: all creative endeavors need to be branded (or from an existing IP–which is merely branding in another way). At least in the 21st century. And this isn’t about marketing 101, or a cynical way of looking at something creative. It’s about the increased importance of branding relating to writers and what they create.

A good example of this evolution is Breaking Bad, which premiered around the WGA strike. I and three other people watched the first season during the good ol’ days of 2008. I’m a hipster that way.
In the span of half a decade, it evolved into a bona fide IP. The show has spawned countless merchandising items (who doesn’t own a Pollos Hermanos t-shirt?), a Colombian remake, and an upcoming spin-off. Would you have yelled at Vince Gilligan five years ago for creating an “IP”? Hell no. Incidentally, Gilligan has become himself a brand, with CBS reviving his long-dead pilot Battle Creek.

What about a recent feature project that seems neither branded, or from an IP?
The same week I went to guard the galaxy, there was another flick that had just come out: Richard Linklater’s Boyhood.
Clearly not a known intellectual property (unless you’re talking about Tolstoy’s Boyhood–but who the hell is going to make a trilogy of biopics?).
Yet, Boyhood is branded. It’s a Richard Linklater film.
Boyhood Portraits

To me, Linklater is as clear of a brand as any other known film-maker. It may not be as clear-cut to you as Michael Bay’s explosions, or J.J. Abrams’ lens-fest, but you know what you’re getting with a Linklater movie: naturalism.

Brands are to flavor (or execution) what IP is to content. And don’t think I pulled “flavor” out of my ass.
Quoting Nicole Perlman, Guardians of the Galaxy‘s original writer, about James Gunn’s arrival on the movie:

We didn’t collaborate, they brought in James Gunn with his ideas, he was the director and added his “James Gunn flavor” and a few characters and worked off my script.

Guardians Key Art Group
Like a lot of film projects, the original writer ends up being rewritten (you can read more on the Guardians authorship case over here). For better or worse, the idea is always to add (or replace in some cases) a perspective. Hopefully, the idea is not to take away from a project, but to add to it.
Which brings me back to the movie’s “unknown IP”.

Guardians may not have been a hot well-known property a few years back, but arguably neither were most of the MCU’s Avengers (to non-comic readers). Despite this, how many variations of the teams (and its members) have there been in comic book history? Many.
There’s a clear reason why Marvel has been selecting writer-directors for most of their features. They’re trying to give a definite, clear stamp on a character’s take. They want someone’s perspective, vision, to drive the MCU’s version of that character. They want the audience (and the industry) to know what they’re getting, one way or the other. See: Joss Whedon.
The studio is trying to find people to mesh with, but more importantly find people that can carry that vision with their brand.

“Brands” and “IPs” may seem like marketing terms, but it’s the reality we live in. Not because it’s the cheap way out, but because projects need to be distinctive. It’s a crowded media place. Just run walk saunter linger over to San Diego Comic-Con to see for yourself.
And that’s my overlying point: as a writer, you should carry an identifiable vision. So what defines it? When you go out and talk about (or pitch) your project, what do you brand it (or you) as? Whether you want it or not, that’s probably how your agent and/or manager are trying to sell you.
I’m not saying it’s a good thing. I’m not saying it’s a bad thing. I’m saying it’s just a thing to be aware of. Something that still should not detract you from your creative process (even if that sounds counter-intuitive). It can add to it. Perhaps clarify a single direction or path for your project. Maybe you were struggling to find the right tone, or potential market. But that’s step two.

No project lives in the ether. Your pilot will need to be identified as something. This isn’t meant to be a depressing fact. Breaking Bad was described as “Mr. Chips becomes Scarface”. For a few viewers in its first season, it was even just known as “Hal cooking some meth”. If it had been canceled prematurely, that’s probably what the world would have remembered. Instead, it thrived for years and ended as a hit. You die a brand, or you live long enough to become an IP.

Six years (and a movie?)

That’s right.
Today is A TV Calling‘s sixth birthday!
Holy moly, we’re getting old.

So what has happened in the past year?
Well, for one thing, A TV Calling got a brand new skin for the third time. Simple and efficient.
And is that the only thing? Not quite.
There was a Breaking Bad Week to celebrate the series’ conclusion, with a ton of cool in-depth articles. If you haven’t read them, now is a great time to do so.
On more screenwriting-related posts, we also had some cross-blog fun with the Scribosphere Carnival (which sort of, kind of, is very much so DOA by now. Right?). Time Capsule. Workflow. Criticism. Advice. (And then Mythbusters which I still haven’t posted. Oops).

On a personal note, I completed two pilots (including the Terran project), and I’m in the middle of outlining a third (probably my most ambitious to date).
I guess that’s some level of personal success!

And it wouldn’t be a TV Calling update post without some kind of outrageous announcement (plus I’ve been hinting at something for days in the sidebar).
So…

In the past, we have covered a lot of television writing ground (pretty much anything from spec scripts to reverse-engineering successful shows). And seeing as this started out as a personal blog (and clearly still is on some level), one thing that has been lacking in this whole chronicle of one’s “journey in television” is–well–other people’s perspective.
Time to change that.

Introducing Profiles of Television. A new series of in-depth one-on-one interviews with professionals of television.
profiles of television
As the name may suggest, the articles will showcase many aspects of TV, and the personal experiences behind them.
We will be talking to writers, of course, but also everyone from assistants, managers, agents, to people in development and post-production. In other words, both above and below the line. People that are rarely interviewed or talked about. Television may start on a blank page, but it ends on someone else’s screen.

As writers (and future showrunners), you really need to know/learn about all these aspects of the industry.
It’s one thing to know how to write a script, it’s another thing entirely to understand what happens to it once it leaves your hands (or mind).

Up first, this Monday, is my good friend Kiyong Kim, who has gone through multiple television fellowships. Not once, not twice, but thrice (the third one a mentorship program)!
And let me tell you, he has a lot of awesome things to say.

In the meantime, as always–
Write on.

Treading Lightly: The Breaking Bad Legacy

With its five seasons, Breaking Bad redefined in many ways what a serialized show could accomplish. The little drama that could surpassed everybody’s expectations and left behind an amazing example of what television should strive to be.

Serialized binge-viewing

In the span of five years, Breaking Bad literally decupled its audience, going from under a million viewers for the series premiere to over ten million for the series finale. And it’s all thanks to a lot of binge-watch. “Marathoning” a TV show is nothing new. We all love to either catch up on, or watch for the first time a great show back-to-back. I’ve actually talked about this previously in regards to the impact on serialized shows. But this is something different.

Breaking Bad Saul
With the advent of Netflix and other great streaming services, Breaking Bad was able to capitalize on its serialization where other shows had previously failed. Word-of-mouth coupled with amazing cliffhangers (i.e. the need to watch the next episode) cemented its online boom.
It started out as a niche show that caught on with the popular success only coming the last couple of seasons. It is without a doubt thanks to the unprecedented access to Breaking Bad‘s previous seasons that viewers were able to not only catch up on the show but tune in live for the final episodes. Bad was the first drama to fully benefit first-hand from the one-click-away access to its serialized episodes. Everybody caught on just in time for the final season. With only a couple million viewers watching the series “live” during most of its run, it isn’t a stretch to believe that more people actually watched the show on Netflix than on AMC.

Grandeur and subtlety

We’ve already talked a bit about the realism of the series and its other strengths. Not the least of which is, without a doubt, the way it downplays a lot of it stories. Only a few shows have been dramatically successful at keeping their most intense scenes around characters (as opposed to action or mythology). Breaking Bad not only excelled at these moments, but showed that you didn’t need to have big and crazy moments to get a large viewership. Intense drama could come from the smallest of scenes and the littlest moments. It was also one of the most thought-out shows in history, with every details counting for something bigger. Subtle callbacks or clues that you would barely notice.

Breaking Bad Painting
A cross-season example is a painting that appeared twice in the show’s history, in very different circumstances. The first time was in 2×03 (“Bit by a Dead Bee”), with Walt waking up in a hospital bed after his “fugue state”. The second time the painting appeared, in 5×08 (“Gliding Over All”), Walt was ordering multiple murders from neo-nazis. “Where do you suppose these come from? I’ve seen this one before. Are they all in some giant warehouse someplace?”, he nonchalantly wonders. It’s a subtle detail that echoes back to another subtle detail three season prior. It’s also as much a callback as it is a subtle reminder that everything happening in the episode has ramifications beyond it.

Breaking Bad Crawl Space
On the other end of the perception spectrum, Breaking Bad offered another perspective: striking shots. With the advent of high-definition, wider televisions, and better systems, the “small screen” could rival on a visual level to its cinematic counterpart. To quote Michael Slovis, the series’ cinematographer:

It just so happened that during the last seven years, widescreen televisions became affordable. And HD became the norm. Now people could see what we were doing and we didn’t have to tell stories in the old style of closeup [then another] closeup. We would have told the story if everybody was watching it on tube televisions. But we were damn lucky that people started watching wide screen HDTVs.

Every frame told a story about the characters on multiple fronts. Lost brought amazing production value to the table, Breaking Bad led the cinematography to another level. The series showed that you could embrace the medium on a visual degree: size doesn’t matter anymore. The story may seem, on paper, small-scaled, but the truth is that the main characters simply cannot be contained in their environment. Even with a middle-aged guy lying in his basement, the drama proved that there are ways to make mundane shots grandiose.

Ode to transparency

There has been a lot of discussion recently about the state of fandom, especially in relation to larger genre series (most notably Star Trek and Lost). The discussion has mostly revolved around fans’ “sense of entitlement” around what production-related information should be made public. I won’t enter the debate right now, however I wanted to praise the Breaking Bad crew (writers, directors, editors, producers, etc.) for being so open about the process.

Breaking Bad Insider Podcast
My love for the Insider Podcast is well-known by now. Besides it being amazing from a TV writer’s standpoint, it’s also amazing for what it offers as a fan of television. The last podcast was a great case of that, as Vince Gilligan offered unproduced pitches/storylines from the show.
Television is such a collaborative process that it’s difficult to pinpoint specific idea on specific people, even if the showrunner will usually take most of the credit or the blame. What the podcast offers, in addition to information, is perhaps more important: context. Credit is given where credit is due. Everyone is very open about what they bring to the table in each episode.
A lot of people were annoyed (or amused) by the leaked Lost “ABC bible”, however I’d wager most of these people were not aware of where it fit within the history of the show simply because the blogs reporting on it didn’t provide context. It doesn’t help that bitching about the show and its writers is still in vogue.
But opening the door to the “inside” of a show isn’t about filling a sense of entitlement, it’s about showing respect. For the fans, for the creative process, for everyone involved. Breaking Bad, more so than any show before it, showcased every craft that got put into it. Right down to everyone game to come back to shoot an ad-lib the first AD came up with after wrap. The crew cared about the show, and through their transparency and openness, they shared the love.

Beyond Breaking Bad

Every Bad things must come to an end. It is difficult to say goodbye to such an intense show that, unlike other serialized dramas, piqued most of our interests because of its characters, rather than mythology or plot.

Breaking Bad Saul Ad
Unlike Lost three years ago, there is no need to “predict” the future of the series. In fact, until recently, the idea that Breaking Bad was any kind of franchise would have seemed ridiculous. And yet, we now know that a Better Call Saul spin-off is on its merry way. Bob Odenkirk recently revealed that the series would actually be darker than one might have previously imagined. I’m definitely looking forward to Peter Gould heading the project, and the black humor that comes with it.

After 62 episodes, it is impossible to summarize the drama in a few words, let alone identify a single thing to remember. From its compelling writing and mesmerizing montages, to striking acting and captivating music, the reach of the show has expanded like the reach of its main character.
The legacy of Breaking Bad is ultimately that of its premise: a successful experiment.